Business - Design and Innovation Track (M.S.)
The Master of Science (M.S.) graduate program in the School of Business is a multi-model interdisciplinary program where business and non-business majors build expertise across key competencies for exceptional performance: innovation, human-centered design, high performing teams, critical thinking, solution finding, creativity, emotional and cultural intelligence. The M.S. in Business is full-time, designed to be completed within twelve months. The Design and Innovation Track is structured on a cohort model, whereby a group of students follow an integrated sequence of courses from beginning to end. Students are expected to maintain continuous enrollment in the M.S. in Business, remaining in their cohort throughout, with personal and work commitments planned accordingly.
Please click here for a full description of admission requirements for the Master of Science in Business program:
A minimum of 40 total credits, including1:
|Common Core Courses|
|BNSS 500||INNOVATIVE LEADERSHIP & DESIGN THINKING||3|
|BNSS 501||DESIGNING & DEVELOPING HIGH IMPACT TEAMS||3|
|BNSS 502||BUSINESS INTELLIGENCE & AND CULTURE OF ANALYTICS||3|
|BNSS 503||ETHICS & SOCIAL JUSTICE ANALYTICS||3|
|BNSS 595||INTERNATIONAL CAPSTONE||4|
|Design and Innovation Courses|
|BNDI 520||DESIGN, INNOVATION & SUSTAINABILITY||3|
|BNDI 521||CHANGE MANAGMENT FOR COMPETITIVE ADVANTAGE||3|
|BNDI 522||DISRUPTIVE INNOVATION & SYSTEMS THINKING||3|
|BNDI 523||COMPETITIVE FINANCIAL ANALYSIS||3|
|BNSS 598||WORKSHOP TOPICS COURSE (Taken 4 times) 2||12|
All courses taken for the M.S. in Business must be completed with a grade of C or better.
BNSS 598 is worth three credits, and taken four times for a total of 12 credits. Each BNSS 598 course is subject to the approval of the program coordinator and must address a different topic.
STUDENT LEARNING OUTCOMES
Students who successfully complete a Master of Science (M.S.) in Business will be able to:
- deliberately innovate using human-centered design to develop solutions in the service of people.
- lead, manage, and participate in teams, in organizations, in virtual groups that are highly focused on goals, achieve superior outcomes, and impact.
- explore, evaluate, conceptualize, analyze, synthesize, understand, and make connections with information from experience, observation, conceptualization, or experimentation to guide ideation, belief, and action.
- solve problems (current and those that don't yet exist) and make informed decisions.
- imagine and create unexpected approaches, ideas, and interrelationships.
- distill emotional and social competencies to develop personal and interpersonal capacity and the ability to understand, interpret, and respond to the emotions of self and others.
- develop the capability to relate and work effectively across cultures and effectively navigate organizational culture.